Bar Don Savendecio
Role-play escape room 14+

Bar Don Savendecio

4.29
6 - 15 people120 minutesDifficult
1954, USA, Starling City. The mafia is thriving and the bar is locked from the inside. You have an hour and a half until the don arrives to achieve all goals. Age 14+
Large companyProfiActorsProfiLarge company

Difficult
Not scary
You can add an actorActors
РусскийGame language
About the escape room

Please note! The role-playing quest is not a classic real-life quest. The year is 1954, USA, the large city of Starling-City. The mafia is prospering. This morning a meeting was announced, which many people attended. At some point, the bar is locked from the inside. This is not a very good sign. Now you have just an hour and a half before the arrival of the Don to achieve all your goals. Age restrictions: 14+ (from 12 years old with adult accompaniment or animator)

Important information and features of the escape room

Требуется предоплата в размере 2000 рублей на утренние сеансы (до 11:00) и ночные сеансы (после 21:00), а также на сеансы с актерами. В случае отмены брони менее чем за 24 часа предоплата не возвращается.

AI
Brief assessment
from Navigator AI
Go if you want lively role-played mafia intrigues and 50s-style socializing, where negotiating matters more than hunting for keys. Best to come with a group ready for improvisation rather than classic puzzles.

The owner of this escape room has not yet confirmed their details.

If you are the owner of this escape room, please confirm your details so that customers can see your contact information for bookings.

Location

ближайшие остановки: «ЦУМ», «Театр юного зрителя»
Paid and Free Parking
Wardrobe
Waiting Area

Overview of artificial intelligence

AIMost guests expected a classic quest but got a role-playing game with tangled rules and a weak briefing. Frequent complaints about delayed starts and shortened playtime. The set and props sometimes don’t match the idea of a “bar,” which hurts immersion. Still, some enjoyed the format thanks to live interaction and team dynamics.
WeaknessesOrganization limps: delays, rushed explanations, and excess information on the cards. Atmosphere and props feel sparse, the format often clashes with expectations of a classic quest, and the time is sometimes shorter than advertised.
StrengthsGood for team-building and warming up a group if you enjoy negotiation and role-play. An unusual experience for those tired of standard “locks and ciphers.”
SecurityNo data on injury risks; physical activity is minimal. The briefing is often rushed, making it easy to feel lost at the start.
Level of fearNot scary: a social role-play story without horror or jump scares. Age 14+, with 12+ if accompanied; props include items like pistols and knives.
Actors' gameIt’s often noted that the administrator is late and doesn’t give a clear briefing. Most interaction is between players; the host barely handholds.
Quality of riddlesHardly any classic puzzles; instead there are role goals and cards. There’s a lot of information, which makes newcomers sink, and the logic of progress feels fuzzy.
PlotBy design you’re in a 1954 mafia bar and must complete your objectives before the Don arrives. In practice, some guests notice inconsistencies with the name and setting.
Difficulty levelWithout a clear host, newcomers will find it tricky; you need initiative and communication. Easier for fans of role-playing games.

Reviews

title
Серафим_111
Beginner
2
I don't recommend Don Savendecio Bar. The administrator was late; we expected a quest but got a confusing role-playing game with no proper explanation. The advertised two hours were cut down to one, and the props and atmosphere were poorly thought out.
русский
10.08.2025
title
Илларион
Beginner
2
We played as a group of nine, and instead of a bar we ended up in a cozy anti-café, which didn’t match our expectations at all. They handed out pistols, knives, a bandage, and money, read out some unclear rules where the game was suddenly called Wild West, and chaos ensued. Half the group didn’t understand what to do, and instead of the promised three hours we played for about an hour. For that ki
русский
21.11.2025
title
Гость
Beginner
2
The escape room left an unpleasant impression: the room felt tired, as if it hadn’t been updated since our visit ten years ago. The game masters mixed up the instructions and the tasks on the cards. Boring and expensive; I don’t recommend it.
русский
16.10.2025
title
Антон Т.
Beginner
4
We went as a group of colleagues. The 1950s atmosphere is palpable; roles are handed out, and from there everything depends on how you communicate and weave intrigues. There are almost no puzzles—it's really about negotiations. We liked it, especially those who enjoy Mafia.
русский
28.06.2025
title
Ольга S.
Beginner
2
They were almost half an hour late getting started, and then bombarded us with cards full of unnecessary details. They kept getting confused and arguing; in the end nothing was resolved and it got boring. For that kind of money we expected a proper quest with real puzzles.
русский
13.06.2025
title
Dmitry_M
Beginner
1
It was advertised as an hour and a half to two hours, but in reality it ended earlier, and we never understood what we were supposed to do. The host didn’t really explain anything; there was chaos and awkwardness. We left disappointed.
русский
17.04.2025
title
Гость
Beginner
3
The roles were interesting, but the place turned out to be an ordinary anti-cafe rather than a bar. The props were simple, the explanation was a bit muddled, but we had some laughs and it at least helped to loosen up the group. Could work for getting acquainted in a new group.
русский
22.07.2025
title
Мария В.
Beginner
2
We celebrated a birthday with a large group and spent about twenty minutes just waiting for it to start, even though the reservation had been made well in advance. There are lots of cards and text, but not much substance; after an hour of role-playing we got nowhere and it became frankly boring. I can’t recommend this format.
русский
12.12.2025
title
Nastya V.
Beginner
5
We picked it for a team-building event. It’s not about puzzles but about interaction, and if you’re not shy about speaking up, it becomes very lively. We liked it—lots of emotions.
русский
02.07.2025
title
Агата Кристи
Beginner
5
An excellent way to bring a team together or get to know each other; it left vivid impressions. The immersion felt surprisingly strong, and the experience was unconventional.
русский
05.09.2025
title
Мелания Пожарская
Beginner
5
I recommend it both to those who have long been into role-playing quests and to newcomers. The format may pleasantly surprise you.
русский
21.05.2025

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