WeaknessesSometimes noted as more of a kids’ format; adult fans of tough puzzles may find it a bit simple. Popular slots go fast — better book ahead. Small adult groups may have more fun coming with a bigger team.
StrengthsGreat actors and characters — Père Fouras, the Master of Time, the Master of Shadows — set the mood and the buzz. Tasks are varied and fair, the ambience and sets impress, the treasure-room finale sticks with you. Organization is top-notch: friendly staff, spacious, clean rooms for tea and photos.
SecurityLocations are well-kept and safe; staff watch the kids and help when needed. Clear instructions at the start; they control pace and load during the game.
Level of fearNot scary: this isn’t horror, it’s an adventure with competitions. Safe and comfortable for kids, no scare moments.
Actors' gameHosts are attentive and high-energy, they support, crack jokes, and assign roles well. Characters are recognizable and lively, with lots of interaction and photos after the game.
Quality of riddlesTimed trials: some active, some for smarts; no gotchas, rules are explained upfront. The level is adjusted to age; tasks are doable for kids but not boring. The excitement builds from room to room.
PlotThe team collects keys in different rooms and opens the treasure room with coins in the finale. It’s not a classic “escape the room,” but an action quest inspired by the show, with a timer and a series of trials.
Difficulty levelDifficulty is easy–medium, optimal for kids 6–13 and family teams. Hardcore puzzle fans may want more challenge, but for corporate events they can ramp it up.
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