WeaknessesSome say that for experienced quest fans the interest falls short of expectations. There’s little data on puzzle quality; if you’re after puzzles specifically, this may miss the mark.
StrengthsActing is strong, gripping, and engaging. The atmosphere is dense and cinematic, and the emotions linger.
SecurityNo data in reviews about safety or briefings. I haven’t seen complaints about injuries or rudeness.
Level of fearSeriously scary, at times to the point of nervous laughter. No data on age restrictions.
Actors' gameActors are the main plus: lively, convincing, and up close to the audience. Tangible contact, the pace doesn’t sag.
Quality of riddlesPuzzles are barely mentioned in reviews; it doesn’t seem to be the core of the experience. Can’t assess their variety or fairness from the feedback.
PlotImmersion into another person’s consciousness, meeting their demons and memories—without extra spoilers. The sense of being watched intensifies.
Difficulty levelThere’s a HARD mode with intense sensations—might be tough for newcomers. Veterans will enjoy it if they value immersion and actors over the number of puzzles.
Reviews