WeaknessesSome felt the puzzles are few or too simple on light. In hard mode, contact elements and strong language can surprise the unprepared; better discuss triggers in advance.
StrengthsStrong atmosphere, detailed sets, and realistic masks and costumes. Actors guide the group flexibly, able to both scare and defuse with humor. The venue is spacious, many rooms, immersion is instant.
SecurityThere are different modes, including non-contact; you can and should discuss limitations and injuries in advance so they can adjust. In hard mode there’s active interaction—listen to the briefing and follow the rules.
Level of fearScary, with an at-times oppressive vibe, but in non-contact light mode it’s comfortable even for families and teens. In the hard version the fear level is high.
Actors' gameThe acting gets top marks: realistic, measured, with improvisation. Dima, Gosha, and Ramazan are highlighted, as well as the ability to scare and engage with humor.
Quality of riddlesPuzzles are logical and story-appropriate, without extra “olympiad” complexity. Great for newbies; veterans may want more of them on the easier mode.
PlotA story about an inherited apartment and a thin boundary with a distorted world you fall into. No spoilers: as you progress, the tension rises and leads to an escape through dark corridors.
Difficulty levelPuzzle-wise it leans toward medium to easy, depending on the chosen mode. Newcomers feel comfortable; seasoned puzzlers may want more challenge.
Reviews