WeaknessesSometimes people complain about confusing moments and a shortage of actors on a shift. Isolated mentions of dirt and sloppy costumes. On light, veterans may find it too tame.
StrengthsStrong horror atmosphere, lots of rooms and space for hiding and running. The actors are all-in, emotions — a ton.
SecurityBefore the start, there’s a clear briefing; the staff are sensible and keep boundaries. Modes let you regulate contact and intensity; occasionally people complain about lack of upkeep.
Level of fearGrown-up scary: from a chill down your spine to panic for the impressionable. There are light, medium, and hard modes so you can choose a comfortable intensity; not suitable for small children.
Actors' gameActors are praised in almost every review, with Marat and Danila often highlighted. They interact actively, keep the pace, and know how to calibrate the pressure to the selected mode.
Quality of riddlesFew puzzles; they support the pace rather than melt your brain. If you listen carefully to the intro briefing, it all feels fair. Fans of pure puzzling may miss puzzle density.
PlotYou’re in a recon team on an infected base, with zombies around and movie-like tension — the plot is straightforward and pushes you forward. The story is a backdrop for the performance and the fight for survival without extra spoilers.
Difficulty levelTask-wise, moderate; newcomers are comfortable, experienced players should choose medium or hard for the thrill. On light, some veterans ask for more pressure.
Reviews