WeaknessesFew rooms and they’re cramped; set dressing sometimes feels lacking. You may hit illogical or fragile puzzles, hints that are “too on the nose” in places, and loud music. Reviews mention safety concerns: bruises, scratches, slippery/narrow sections, occasional organizational hiccups.
StrengthsPeople often note the actors’ performances and dense atmosphere — light, sound, and sudden appearances work. Good pace, multiple contact levels, and a punchy finale. A very solid pick for first horror quests.
SecurityExpect crawling, narrow passages, and steps — wear closed, not‑precious clothes and comfortable shoes. There have been complaints about bruises, scratches, and loud music; clarify contact level and ask to lower the volume if needed.
Level of fearFeels from moderately scary to very scary, depends on contact level and actor. Suitable for teens 13+ on minimal contact, but seasoned horror fans may find light mode a bit soft.
Actors' gameActors are often praised for charisma and drive; reviews mention Misha, Mikhail, Zakhar, Max, and admin Nika. Some shifts have the actor showing up rarely or playing “for kids,” so medium/hard contact is better for balancing fear and dynamics.
Quality of riddlesPuzzles are varied, sometimes non‑standard, generally solvable. But people periodically complain about illogic, too few puzzles per team, and occasional technical hiccups. Hints help, though sometimes they come too early and straight to the point.
PlotThe slasher legend is clear from the start, but then the focus is on atmosphere, the chase, and interaction with the actor. The plot thread feels weaker and not always tied to the tasks.
Difficulty levelMedium difficulty: newcomers may struggle without hints, experienced teams finish faster and may grumble about logic. On high contact, perceived difficulty rises due to actor pressure and time squeeze.
Reviews