WeaknessesSome areas are stuffy and a bit cramped; hint audio can be quiet. Certain mechanisms trigger late or silently, which loses the moment. Hints sometimes come too early, and organizationally there are delays and disputed discount situations.
StrengthsGreat decor and full immersion in the pirate theme, lots of rooms and interesting transitions. Puzzles are varied and overall fair, suitable for both kids and adults. Staff are usually attentive and help without being overbearing.
SecurityThe location is tidy and clean, but some corridors and rooms are narrow; better to go as 3–4 people. Ventilation can be limited, so take breaks and follow staff instructions.
Level of fearNot scary, no jumpscares. Children 7–8+ feel comfortable; younger ones are better off with adults or an in-room actor.
Actors' gameGame masters and admins are mostly welcoming, help on request, though sometimes they prompt earlier than you’d like. Actors vary: some loved them, others felt like a formal presence.
Quality of riddlesPuzzles are diverse: from straightforward logic to attention-based and mechanical tasks; the start can be non-obvious. Overall everything is solvable, but hints will help, especially for families and newcomers. Occasionally there are rough edges—sticky or quiet mechanisms and rare illogical moments.
PlotIn the spirit of the franchise: the crew hunts for Aztec gold and tries to lift the curse by returning the coins. The story unfolds as you move through cabins and holds.
Difficulty levelDifficulty leans toward medium: without experience it’s better to count on hints, and experienced players will enjoy the variety. Optimal team size is 3–4 so there’s enough to do and enough space.
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