Chernobyl
Escape game 12+

Chernobyl

4.4
2 - 6 people60 minutesDifficult
Get back to 1986 at the 4th power unit of Chernobyl NPP. You will have only 1 hour to prevent the historical disaster. Are you ready for the challenge?
ProfiWith childrenProfiLarge company

Difficult
Not scary
Without actorsActors
РусскийGame language
About the escape room

The quest will transport you to April 26, 1986, to the 4th power unit of the Chernobyl NPP. The clock shows 00:23, there is exactly 1 hour left until the explosion. Goal: to prevent the largest catastrophe of its kind in the entire history of nuclear energy.

Important information and features of the escape room

Для подтверждения бронирования организатор вправе потребовать предоплату в размере 1000 рублей.

AI
Brief assessment
from Navigator AI
If you want to stretch your brain and spend an hour in the Unit 4 control room, "Chernobyl" will hit the spot: strong theme, rising tension, ticking clock. Not scary; good for families or a group of friends.

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Location

код домофона – 200
Free Parking
Wifi
Wardrobe
Waiting Area

Overview of artificial intelligence

AIMost praise the interesting, sometimes crafty tasks that engage the whole team. The start is unclear for many—many take hints—and by the end some note a muddled radio-delivered resolution. Complaints appear about radio comms and game masters’ diction, noise from neighboring quests, darkness, and malfunctions. Some fully catch the atmosphere, others lose it due to small organizational hiccups.
WeaknessesRadio comms and game masters’ diction sometimes let you down, making hints inaudible or unclear. There are occasional breakages and sequence glitches; darkness and weak flashlights get in the way. Soundproofing is weak, and for some groups the finale feels dry and without a climax.
StrengthsStrong theme and period immersion; good set design and music push you along. Puzzles are varied and mostly logical, chaining together nicely. Staff often help tactfully and keep the pace.
SecuritySome guests ask for more lighting on instruments and for cables to be tucked away better. The briefing is sometimes rushed, making the start muddled.
Level of fearThe quest isn’t scary; kids and teens 13–16 manage fine and are satisfied. There are occasional sharp sounds and tense music, but no horror.
Actors' gameNo actors; interaction goes through operators and administrators. Reviews of the game masters are mixed: some praise their tact and help, others complain about unclear speech, slow replies, and stepping into the room.
Quality of riddlesPuzzles are mostly interesting and require ingenuity; tech-minded players especially enjoy them. There are illogical spots or failures to trigger; sometimes items are open ahead of time. Difficulty is above average, but you can get through with hints.
PlotThe premise is clear: prevent the accident in an hour, moving through the station step by step. The story is present, but the ending can be dry when success is announced over the radio with no big payoff.
Difficulty levelDifficulty leans high; the start is especially confusing for newcomers—hints help. Best with three or four; techies will find it easier, humanities folks will have to sweat.

Reviews

title
Sergey.V
Beginner
3
The organization let us down: the rules were rattled off in a rush while other guests were making noise around us. Responses over the walkie-talkies were sporadic and unclear, and there were pointless moving props in places. Near the end, one mechanism broke, and after the game they tried to scare us outside with a stun gun — completely unnecessary for a non-horror experience.
русский
08.03.2025
title
Ksenia Tsvetkova
Beginner
5
We went as a family of three, wanted something not scary—spot on. The puzzles are gripping and really get your brain going, and the music and timer keep you moving. The host calmly guided us over the radio, and we finished a couple of minutes before time ran out. We’ll be back for other quests.
русский
07.10.2025
title
Ana_M
Beginner
2
We were disappointed: one of the key locks was open from the start, so we finished in half the time. The host was hard to understand, and noise from outside ruined the atmosphere. At the end we were even reproached for supposedly having “trashed” the place — left a bad aftertaste. Strong idea, but the execution falls short.
русский
21.04.2025
title
Валерия К.
Beginner
2
As someone with escape room experience, I'll be honest: the project didn't work for me. There's little logic in the puzzles, the start is unclear, you can hear the neighbors and music from somewhere else, and there's even a musty, damp smell. The hint operator kept either coming into the room or rattling off hints, the props are worn out, and there was no discussion afterward. In the end, my famil
русский
11.02.2025
title
Егор S.
Beginner
4
Everything’s pretty good, but it’s very dark: I’d like at least some backlighting for the instruments in the reactor area. Without a proper flashlight I had to squint instead of focusing on solving tasks.
русский
22.11.2025
title
Dasha_L
Beginner
3
I liked the idea, but the tech let us down: it took several tries before the next stage would open. In one puzzle, the light elements didn’t work until the organizer jiggled a wire. The lighting is poor, and the flashlight we were given barely shines — the overall impression was spoiled.
русский
09.10.2025
title
Василий Романов
Beginner
4
The atmosphere is excellent, the theme is engaging, but it’s too dark in the reactor room — a couple of times we simply couldn’t see the markings. Over the radio, we only made out a few hints on the third try. Otherwise, a solid, well‑thought‑out escape room.
русский
17.12.2025
title
Егор Белов46
Beginner
5
Danil guided us and everything was clear, without any tedium. The hints were on point; we even finished a bit early, though some of the puzzles were pretty tough in places. Not scary, so we recommend it to friends who are new to this.
русский
26.09.2025
title
Irina.G
Beginner
4
The escape room was decent but a bit cramped—only two rooms. Right at the start a cabinet was open when it shouldn’t have been, so we spent a long time working on the wrong puzzle, and later it turned out it was too early for it anyway. Because of that, we lost time and momentum.
русский
08.06.2025
title
Юлия Н.
Beginner
4
An interesting and logically challenging quest, but the beginning was unclear — we spent a long time not knowing where to start. A couple of things turned out to be broken, and the walkie-talkie hints were hard to hear; we couldn't make out about half of them.
русский
23.03.2025
title
Олег Т.
Beginner
4
Overall, we enjoyed the escape room: the atmosphere kept us engaged and the puzzles were fun. We couldn’t figure out two of them without help, and the walkie-talkie connection was muffled, so we had to ask for repeats. Despite that, our overall impression is positive—we recommend it.
русский
23.09.2025
title
Ник П.
Beginner
4
We completed the game and gave our brains a workout, but the atmosphere was lacking. The finale was announced over the walkie-talkie, and we were left unsure how exactly our last step ‘saved the world.’ Worth a visit, but we’d have liked a denser, more immersive setting.
русский
01.06.2025
title
Екб_Лидия
Beginner
3
The concept is great, but the execution let us down: we could hear the neighbors, we found one clue too early and skipped a stage, and they didn’t offer a photo afterward. The finale over the walkie-talkie lacked impact. Overall okay, but we’d have liked it to be more polished.
русский
21.01.2025
title
Светлана Р.
Beginner
3
The hints in the rooms were out of order, so we skipped stages and went through things haphazardly. They didn’t offer a photo after we finished, and at the beginning a conversation behind the wall was distracting. We weren’t particularly satisfied with the quality of the experience.
русский
06.01.2025
title
Зоя Самойлова
Beginner
4
The beginning was really confusing—we just stood there looking at each other until we took the first hint. Two rooms, not much space, but the puzzles are varied and fair. A good way to stretch your brain after work.
русский
20.03.2025

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