WeaknessesComplaints about illogical puzzles, poor visibility, and a lack of flashlights. There are delays and booking hiccups, and sometimes the finale feels rushed. There were grievances about the quality of interaction with the actor and the administrators’ work.
StrengthsStrong ambience, sound, and effects create a dense atmosphere. The performance is lively: the actor’s appearances are sudden, and contact adds drive.
SecurityThe performance is contact-based; it’s important to discuss rules and touch boundaries before the start; there was a complaint about an injury from an actor. From practice—ask for extra flashlights and clarify the fear mode to pass comfortably and safely.
Level of fearThe quest is genuinely scary even at the “medium” level. There’s a 6+ mode for kids, but reviews say it sometimes comes off too harsh—better to discuss the fear threshold in advance.
Actors' gameMany note the actors work powerfully: they appear suddenly, grab, and lead the game. But there’s negative too: somewhere the contact felt pointless, and one review reports a touch that caused injury—better to set boundaries in advance.
Quality of riddlesMixed impressions: some guests rate the puzzles highly, others call them illogical and “trial-and-error.” Hints are often needed, especially with weak lighting and hidden marks on locks. Visibility of key clues should be improved.
PlotA story about a box and a demon clown unfolds through the museum’s rooms and pushes you to search for a missing historian. The plot is clear, but for some the ending came unexpectedly.
Difficulty levelDifficulty from medium to high: without hints you can get stuck, and sometimes time isn’t enough. Teams without experience and families should take more hints and go as a group of 4–5 people.
Reviews