WeaknessesRooms are small; five is a bit cramped, and there aren’t many areas. Occasionally there are organizational slips, sound dropouts, or hints prepared less than perfectly. Some players expect more puzzles and a brighter finale.
StrengthsQuality decor and music create immersion; puzzles are varied and fair, with no broken locks. The actor plays it subtly and unexpectedly, adding drive without unnecessary roughness.
SecurityBefore the start you get a clear briefing and reminders about what not to touch. The venue is well-kept and not worn out; reviews mention no critical hazards, though sound bleed between zones is noticeable in places.
Level of fearModerately scary: screams happen, but nothing hardcore. Works well with kids and newcomers; you can play without the actor to lower the intensity.
Actors' gameMost praise the “granny” persona: sneaks up quietly, appears on time, and the costume and mask land well. Rarely, sessions feature an actor who’s not very active or overly gentle.
Quality of riddlesPuzzles are logical, at times non‑standard, with nice tech solutions and teamwork; no endless code locks. The difficulty balance is even: there are simple attention checks and tasks that make you think. Sometimes noted that a few puzzles are weakly tied to the theme.
PlotA legend about a cursed manor and hidden treasure is supported by the setting, sound, and the entity’s appearances. The story unfolds through puzzles and room changes, without extra spoilers.
Difficulty levelDifficulty leans toward medium; newcomers finish with pleasure, sometimes even quickly. Veterans may want more tasks; the optimal team is 3–4 players.
Reviews