WeaknessesSome teams criticize the unfinished, 'cut-off' finale and the story’s lack of closure. There aren’t many puzzles; at times it’s just key-hunting, and hints can arrive prematurely. There are complaints about sound and lighting: music drowns out speech, lights flicker.
StrengthsActing is consistently top-notch, with lots of interaction and live scenes. The setting and immersion hook you; the locations impress. Staff are friendly, set the tone, and help you stay in the story.
SecurityThere is contact, at times rather rough; reviews mention bruises from handcuffs and small scratches, and props like an axe may be real but dull. Listen carefully to the briefing, state your limits, and ask to reduce contact if needed.
Level of fearThis is an 18+ horror, with fear from medium to high: some feel uneasy, some truly scared. Better not to risk it for kids and the sensitive.
Actors' gameActors are the main plus: you believe them, they interact vividly with the team and flexibly adapt to the group’s pace. Sometimes they overdo the 'leading' and prompt too early.
Quality of riddlesFew puzzles, logic not always transparent, but they’re woven into the story and require focus. Under stress many stall, so without hints it can be tough. Fans of 'pure logic' may miss depth and quantity.
PlotThe story is dark and theatrical, pulling you in from the first minutes. Some miss a clear resolution and a coherent 'outcome' of what happened.
Difficulty levelBeginners can get through with hints, but stress and pace add difficulty. Experienced players may miss the number of puzzles, but the atmosphere makes up for it.
Reviews