WeaknessesOccasional booking hiccups and on-site party issues: a cramped, not cozy tea room, queues, and parking complaints. The very youngest may find it too creepy, especially in the dark and during individual moments.
StrengthsStrong acting with humor and improv, immersive atmosphere, and tight interaction. Tasks are varied and fair; they can raise or lower the fear level on request.
SecurityThere’s a clear briefing before start; you feel control and care for kids. On request they lower the scare level or even run it without the actor.
Level of fearModerately scary: the first minutes especially; later it gets more playful, and they can soften it on request. There’s a Hard mode and moments with darkness and “solo segments,” making even the brave squeal.
Actors' gameThe clown is the star: makes you laugh, spooks, improvises deftly, and adapts to the team. Players are drawn into the action, sometimes led off one by one, but boundaries and comfort are respected.
Quality of riddlesPuzzles are clear and varied, with no “gotchas”; there’s plenty for kids and adults to do. Hints are on point for those who ask, and on Hard you’ll have to think faster.
PlotYou enter an abandoned circus and become part of a lonely clown’s show. The story unfolds through rooms, tasks, and interaction with the actor.
Difficulty levelDifficulty ranges from light to Hard; experienced teams have room to roam. For kids 7–9 it can be a bit tough and scary; teens and adults feel comfortable.
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