WeaknessesSometimes the contact feels harsher than the stated “medium,” which not everyone finds comfortable. It’s a bit dark in places and you might wish for 1–2 more rooms. Isolated complaints about sparks from an angle grinder — a safety tweak is in order.
StrengthsStrengths — the actors, atmosphere and special effects, sudden appearances and good music. Cool mechanics: team splitting, an arcade cabinet, thoughtful set design. Cozy lounge area and friendly administrators.
SecurityThey give a briefing, ask about the contact level, and are ready to adjust on the fly. Reviews mention occasional oversteps in roughness, dark stairs, and sparks from an angle grinder — discuss boundaries in advance and be cautious.
Level of fearOn the fear scale — from moderate to very scary, especially with hard and two actors. Teens will be fine in a no-contact 12+ mode; contact formats and “hard” are better for adults 18+.
Actors' gameThe actors consistently carry the show: Arseniy, Andrey, Igor, Mikhail, Zakhar, Vladislav and others keep the tension and sensitively adapt to the team. A second actor noticeably boosts dynamics and fear.
Quality of riddlesPuzzles are fair and mostly logical, around a medium level; fear often hinders thinking and makes them more engaging. Hints arrive on time and are organically embedded into the story. There are mechanical tasks and interactivity, with no “broken” solutions.
PlotA story about a house in the woods with clear nods to Freddy, without excess chatter. There are surprises and escalation, and the finale feels cohesive.
Difficulty levelDifficulty is comfortable for newcomers; experienced players may find it simple, but hard and a second actor add challenge. Optimal team size is 3–5 people; larger groups feel tighter.
Reviews