WeaknessesFans of classic puzzle quests may miss having challenges. Some teams noted static moments and long talks in one room, and expected more fear. A couple of times it was mentioned that not all characters feel strictly canon to the show.
StrengthsActing is consistently strong: attentive to teams, stay in character, and guide you through the plot. Ambience and sound-light are top-tier; the large house with a basement and maze gives a real movie feel.
SecurityBefore the start they explain the rules and let you choose a contact level, up to very soft. Actors listen to safewords and to how you’re feeling, so you can pick a comfortable intensity.
Level of fearScariness ranges from moderate to very scary depending on the chosen mode. With a soft level and actor support it suits newcomers, teens 12+ — by arrangement and within reason.
Actors' gameThere are many actors and the cast rotates, but Anna, Ekaterina, Zhenya, Ilya, and the team as a whole get praised most often. People note individual contact, the ability to adapt to the group, and never breaking character.
Quality of riddlesThere are almost no puzzles: it’s about story, interaction, and emotions. If you’re looking for key hunting and riddles — this isn’t it. Sometimes there are simple follow-the-instructions actions, but they’re secondary.
PlotThe story follows the canon of the first season about the Murder House, and players become part of what’s happening. No spoilers: you listen, interact, and gradually piece the events together.
Difficulty levelIntellectually easy, since there are almost no puzzles; the challenge is emotional. Fans of hard puzzles may find it simple, but those seeking drama and contact will love it.
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