WeaknessesAt times stuffy and cramped; with the running it’s easy to get bruises. Some tasks are too dark or drawn out, and jump scares can be predictable; some guests want more contact. There were complaints about extra fees for actors and that this isn’t obvious in advance.
StrengthsStrong 'abandoned cabin' atmosphere, smart sound and lighting. Actors are physical and convincing; costumes and makeup are on point. Individual tasks and the option to buy a recording of your run are nice perks.
SecurityBefore the start you get a briefing, socks and slippers; you can agree on the level of interaction or opt out of actors. Running, narrow passages, and darkness increase the risk of bruises; it’s warm in places — dress comfortably.
Level of fearVery scary, leaning toward hard psychological horror, not for kids (18+). You can ask to lower the intensity, but the individual tasks still get under your skin.
Actors' game'Mom' and 'daughter' often earn raves: fluid movement, surprise entrances, and good timing. Contact is mostly minimal and adjustable on cue, which is a plus for some, but a compromise for hard-contact fans.
Quality of riddlesOn-theme and generally fair puzzles: from locks to light mechanics and special effects; fear and dimness hinder more than difficulty. Sometimes there’s not enough lighting or a drawn-out task. Comfortable for newcomers; escape-room veterans may find it easy.
PlotA plot in the spirit of the namesake horror: a girl, a house, and a 'mom from the dark'; the story unfolds through scenes and atmosphere. Some would like more details and connective tissue.
Difficulty levelPuzzle-wise closer to medium or below: an experienced team will clear it quickly, perfect for newbies. With actors it’s harder to stay focused, so it feels tougher subjectively.
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