WeaknessesComplaints about the maniac’s rare appearances, lack of hints, and a drawn‑out start. Reports of a rude tone from the administrator and disrespectful attitude. Sometimes they don’t add time even if you’re stuck at the beginning.
StrengthsPowerful atmosphere and moments of genuine horror, at times even fun. A two‑actor lineup makes the game livelier and meaner.
SecurityThere are complaints about painful grabs and impolite communication; some guests felt uncomfortable. It’s better to clarify the format of physical contact and boundaries with the administrator in advance.
Level of fearFear level ranges from medium to high: many scream, but some found it not scary. Not suitable for children or the easily impressionable; teens are better off with adults.
Actors' gamePeople write differently about the actors: from "awesome" to "zero acting," so the shift matters a lot. With two actors there’s more contact and scary bursts, but sometimes they complain about overly rough interaction.
Quality of riddlesPuzzles are generally interesting and not always solved on the first try. Without hints you can stall out, especially in the first room. The balance is uneven, but overall fine for experienced players.
PlotThe plot is straightforward: you’re in Freddy’s lair trying to escape while he hunts. The emphasis is on pursuit and tension, not story.
Difficulty levelDifficulty is medium to high. Newcomers may struggle without hints and with the drawn‑out first stage; experienced groups will have a brisker time.
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