WeaknessesSometimes people expect harsher interaction or a ‘stun gun’ and don’t get it. Some felt it was a bit short or expected more. There’s one sharply negative review about the venue and actors, but it stands out from the overall picture.
StrengthsActors carry the atmosphere and stay in contact with the team. The set and the ‘glowing’ room are memorable. Organization at entry and during the game is on point, the story pulls you in right away.
SecurityThe administrator clearly goes over the rules and monitors safety. Boundaries for interaction with actors are clear; they’ll help and prompt if needed.
Level of fearScary, especially at the start: screams, tension, and sudden moments are here. The sensitive may find it hard, but you can choose the level, up to a hard mode.
Actors' gameAlmost everyone praises the actors: charisma, rapport, a sense of measure, and the ability to both scare and defuse. Interaction is tight, sometimes with isolating a participant, but careful and by the rules.
Quality of riddlesPuzzles are moderately challenging, logical, and varied, without excess searching. There are lighting and technical moments that add a “wow.” Hints come on time and to the point, without spoilers.
PlotThe plot centers on survival and fighting thirst, introduced from the doorstep and sustained to the finale. The story is simple, but it serves the tension and atmosphere.
Difficulty levelMedium difficulty: newcomers are comfortable with hints, experienced players prefer hard mode. Those seeking extreme ‘hardcore’ may find it lacking.
Reviews