The Fourth Victim
Performance 18+

The Fourth Victim

1 - 6 people60 minutesAverage
You are a squad called "Cleaners", sent to clear out the secret lab "Phoenix". A horde of monsters, labyrinths of corridors, and mysteries from the past. Be careful, the "Chimera" project is already inside you.
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Average
A bit scary
With the actorsActors
РусскийGame language
About the escape room

November 1987. Emergency call. The duty console at the military base "Graimes-5" receives a signal from the sector laboratory "Phoenix". A female voice distorted by the shriek of metal repeats: "Protocol breached... ... The subjects have escaped... There are four of them...". In response to questions about coordinates, a code is heard: "Sector C-13, Chimera level," after which the connection is cut off. A special group arrived at the spot finds three bodies in the isolation zone. The first victim lacks skin, the second is turned into a mass of bones and iron, the third... seems to have dissolved in thin air. The monitor flickers with the message: "Phase IV activated". April 1991. Pirate radio station "Frequency X". Through the static, speakers hiss: "The fourth body found in the laboratory's ventilation shaft. Doctor Alice Wright, head of the Chimera project, hangs from the wires on the ceiling. Her chest is opened, and instead of organs - balls of black wires and crystals growing from bones. The authorities have classified the data, but insiders say this is the revenge of the hybrids. Don't turn on the light after 3:00. And if you hear the grind in the ventilation - don't breathe". Your investigation. You are a group "Liquidators", sent to clean up the facility. But the Phoenix laboratory is not dead. The elevators lead to nonexistent levels, test tubes with mutated flesh pulse in time with your heart, and the voices on the radios whisper: "They are waiting for the fourth". Every corridor is a puzzle of insane records: photos of employees with identical marks on the neck, drawings of portals into "mirror" worlds, logs with the stamp "Contact with Subject № 0 established". But this is more than just a mission. The laboratory reacts. Motion sensors catch what's not there, doors open into rooms with changed gravity, and shadows from the test chambers repeat your movements... with a three-second lead. You can try to destroy the core of the experiment, blow up the reactor, or run. But the "Chimera" project is already inside you. The further you go, the more your DNA changes.

Important information and features of the escape room

На все сеансы требуется обязательная предоплата в размере 1000 рублей. При отмене бронирования менее чем за сутки до игры предоплата не возвращается.

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Location

370 метров от остановки «Ипподром»
Paid Parking
Wifi
Wardrobe

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