WeaknessesSometimes it’s a bit hot and the thick smoke gets in the way at first. Five people can feel cramped, and some miss a clear sequence and feel there are too few zones. Complaints occur about the visibility of certain elements and the speed of hints.
StrengthsThe sets, sound, and lighting bring you as close as possible to the world of Silent Hill; the final scenes are memorable. Puzzles are varied and technical, almost no code locks, often require teamwork.
SecurityThe location is clean and tidy; you get a clear briefing beforehand and support along the way. Effects are loud, there’s smoke and a fast pace, but the team monitors safety and helps when needed.
Level of fearScary, but without harsh physical contact; you can choose the level with an actor or without. Better suited for teens and adults; small children may find it hard.
Actors' gameThe actors go all in, appear unexpectedly, and keep the scene’s rhythm, without tactile contact. Many say that with an actor the emotions and drive are noticeably stronger.
Quality of riddlesPuzzles are generally logical and moderately difficult, focused on mechanics and interaction rather than a set of codes. Sometimes the sequence can confuse, but the admin guides you appropriately. Interesting for the experienced, manageable for newcomers with hints.
PlotYou are journalists looking for a way out of the foggy town and checking the Silent Hill legend. The story is delivered through locations and effects, gently leading to a finale without spoilers.
Difficulty levelDifficulty leans toward medium: you’ll have to think, but without overdoing it. Best to go three or four; larger teams may feel cramped.
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