WeaknessesOccasional technical failures (e.g., a safe) can block progress. There were reports of harsh contact and contentious moments with safety and the admins’ tone. With a full group and lots of movement, some find it stuffy and cramped.
StrengthsTop-tier Resident Evil atmosphere: sets, sound design, flashes of light. The cast carries the drive and fear, never lets you get bored, and guides you through the story. Large location, lots of movement, a real sense of adventure.
SecurityClear briefing before the start; many note you can agree on the level of contact. That said, there were isolated complaints about painful performance and bruises, so comfy clothes and clearly stating your boundaries are a must.
Level of fearGenuinely scary, not for the overly sensitive. Teens 13–14 do go and cope, and the organizers have a kids’ version, but the main performance is horror-action for those ready for nerves and contact.
Actors' gameThe actors are the main trump card: a charismatic intro 'instructor,' creepy 'infected,' smart improvisation, and close interaction with players. Rare complaints about roughness, but overall the performance level is consistently praised.
Quality of riddlesThe puzzles are thematic, moderately challenging, without excess 'armchair' logic, sometimes timed and mixed with physical actions. Newcomers pass with hints; experienced players like the pace and variety. Some felt there could be more puzzles.
PlotThe story is classic for the Umbrella universe: exploring an underground lab and trying to get out alive. The plot is sustained throughout the route, sometimes via radio and intro scenes, and feels like a movie.
Difficulty levelMedium difficulty: you need to think, but everything is solvable, with few roadblocks. Comfortable for a first run with hints, while veterans will enjoy the pace and stress factor.
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