Бункер. Выжить после
Escape game 13+

Бункер. Выжить после

4.51
2 - 8 people60 minutesDifficult
Вы - группа ученых, отправившаяся в бункер, чтобы противостоять эпидемии. Вам нужно успеть найти лекарство и выбраться на поверхность за час. Возраст: 13+
Large companyProfiWith childrenProfiLarge company

Difficult
Not scary
Without actorsActors
РусскийGame language
About the escape room

Планету поразила загадочная эпидемия. Ученые все-таки нашли источник распространения болезней. Вы – группа советских ученых, которые отправились в подземный бункер, чтобы найти лекарство или остановить заражение. Ваша цель: за один час успеть разобраться в причинах бедствия, устранить их и выбраться на поверхность… желательно живыми!Возрастные ограничения: 13+

AI
Brief assessment
from Navigator AI
An atmospheric Soviet bunker with many rooms and tactful hints — a great choice for a first encounter with escape rooms and for family groups. Not scary, dynamic, with an occasionally unexpected finale.

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Location

3 минуты пешком от ТРК «Ройял Парк». Заезд через ул. Нарымскую на авто
Free Parking
Wifi
Waiting Area

Overview of artificial intelligence

AIMost often praised are the setting, the hosts’ work, and unobtrusive hints neatly woven into the plot. Difficulty leans toward medium; experienced teams finish quickly, newcomers find it just right. People note linearity and, in places, repetitive keys and codes; sometimes the ending or certain tasks feel like guessing. There are occasional complaints about worn props and rare technical glitches.
WeaknessesSome players note illogical or loosely connected puzzles and an overreliance on locks and codes. In places the decor and tech feel dated; minor breakages occur, the half-light with a single flashlight can be tricky, and it’s not always clear what just opened. At times the ending and overall narrative feel weakly justified.
StrengthsThe USSR and underground bunker atmosphere is well conveyed, with many areas and enough to keep the whole team busy. Hosts guide delicately and set a comfortable pace. Ideal for newcomers and family groups.
SecurityThere’s a briefing before the game; the host monitors and helps, overall it feels safe. Large groups may find it cramped and stuffy; the dim light and a single flashlight add difficulty, and rare tech hiccups are handled promptly.
Level of fearNot scary and without actors, kept in an adventurous tone. Suitable for teens 13+ and adults; kids usually feel confident with hints.
Actors' gameNo actors; interaction goes through the host. Operators are responsive and polite, give gentle hints on request, which many appreciate.
Quality of riddlesTasks are mainly about searching, codes, and keys, mixed with mechanical elements; the logic is mostly clear but will feel simple to experienced players. There are moments of guessing and dependencies on outside knowledge, making some puzzles debatable. Tech occasionally misbehaves, but hosts resolve it quickly.
PlotThe story about Soviet scientists, an epidemic, and the attempt to find a cure and get out of the bunker comes through, but for some guests the cause-and-effect links and the ending feel underwritten. Atmospheric details support immersion without spoilers.
Difficulty levelDifficulty leans toward easy-medium: comfortable for newcomers, experienced teams speed through. Best with three to four; in pairs you may lack hands; large kids’ groups manage with hints.

Reviews

title
Анна Лукина99
Beginner
5
Overall, we liked it, but the puzzles seemed easier than in “Sherlock.” The host was very pleasant and only gave hints on request, and did so carefully. The setting is good, though you can see some aging; in the dim light with a single flashlight it’s a bit awkward at times. We got out on our own with a minute to spare; as a duo the timing was tight—three or four players would be ideal.
русский
31.10.2025
title
Сергей П.
Beginner
3
We arrived early and were freezing outside; the administrator showed up right at the start, apologized, and let us get ready in peace. In the game, we liked the tactful hints and the many rooms; the lighting really adds to the atmosphere, and afterwards they let us take photos. We missed decor that would emphasize the “secrecy” theme and more intelligent puzzles, and some mechanisms only triggered
русский
11.04.2025
title
Ольга Сидорова
Beginner
5
A cool bunker with a Soviet-era vibe, lots of rooms, and interesting little details. Hints were given very delicately, exactly when we asked. The four of us escaped in 52 minutes and left satisfied.
русский
06.08.2025
title
Виктория Сила
Beginner
4
Coming from performance-style rooms, a no-actor one felt calmer and at times a bit monotonous, but it’s a great option for teenagers and newcomers. The music is simple but on point. It’s more fun with four or more players, and it’s definitely doable.
русский
23.07.2025
title
Maxim Rinov
Beginner
2
The quest is linear and feels illogical: you mostly enter codes and open locks. There was no sense that we actually found the cure; the ending felt unearned. It left the impression of a set of mechanics without a well-thought-out plot.
русский
31.05.2025
title
Ksushik1000
Beginner
3
The ambiance and plot were fine, but the tech let us down: the sound didn’t work, the host had to read the codes out loud, and a door even accidentally slammed shut. It was stuffy, though the operator tried to play it off and was helpful. It left a bit of a bad aftertaste, but the service was pleasant.
русский
30.10.2025
title
Аркадий М.
Beginner
5
It was great with a large group: some tasks were solved quickly, but at times we had to think. The ambiance was on point; we especially enjoyed working with real vintage equipment. We left in high spirits.
русский
12.10.2025
title
Юлия
Beginner
2
Disappointment: the puzzles are barely logical; we just guessed the final one. No music, and the administrator basically just opened and closed the doors; the hints were delivered in their own voice. We got out quickly but didn’t grasp the point.
русский
11.10.2025
title
Kate_MIR
Beginner
5
The atmosphere was excellent; the puzzles weren’t over the top, but they still made us think. The hints were in the spirit of the story—subtle rather than direct—and I liked that. The escape room is mostly linear; we had to revisit a couple of things we’d already found. Overall, lively and fun.
русский
10.10.2025
title
Гость
Beginner
4
The quest itself is interesting, but getting to the location turned out to be a challenge in its own right, and it was stuffy inside. On the plus side, the staff were friendly, and we made it out before the timer.
русский
24.06.2025
title
Ольга Н.
Beginner
5
We went with our teenage kids; everyone was engaged and not scared. The host was very attentive and gave subtle hints. The ending was amusing, and the kids kept discussing it for a long time.
русский
22.02.2025
title
Андрей_Волков
Beginner
4
The ambiance is great, but in places you can see the props are a bit worn, and in the dim light having just one flashlight per team is annoying. It’s better to go as a group of three or four—it’s more comfortable. Overall, I liked it.
русский
06.01.2025
title
Павел Т.
Beginner
4
I liked that there are lots of locations, and the mechanical puzzles are genuinely delightful, though there aren’t many of them. Toward the end, the repetitiveness of the puzzles gets tiring, but we still had a good time.
русский
24.01.2025
title
Александр Иванов
Beginner
2
The puzzles didn’t land for me: mostly codes and keys, not much logic, and the ending felt forced. There’s atmosphere, but that’s about it. Weak for me.
русский
09.11.2025
title
Дмитрий В.
Beginner
5
Interesting and engaging, but we basically guessed the final task. Otherwise, the experience was excellent.
русский
07.04.2025

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