WeaknessesTech sometimes fails: radio comms, flashlights, and an occasionally missing puzzle piece. Some report the actor showed up rarely or the admin doubled as the role. Without the actor, some guests barely got scared; for a few, the ending felt flat.
StrengthsFresh, realistic setting and score keep you on edge; the movie’s atmosphere reads instantly. Puzzles are nontrivial, at times techy, and woven into the story. Staff are attentive and help when it matters.
SecurityBriefing before start and selectable contact level; safety is monitored. Notes about comms and props, but no critical incidents in reviews.
Level of fearWith the actor it’s genuinely scary; without, you can pass relatively calmly. Suitable for teens 14–15+, with contact level and intensity chosen in advance.
Actors' gameMany note a powerful actor-driven atmosphere: timely sneak-ups, sustained tension, and selectable contact. But there were cases of rare appearances, weak performance, or no interaction at all despite the surcharge.
Quality of riddlesPuzzles are fair, logical, and varied, with tangible tech and mechanics and no filler. Newcomers are comfortable with hints; veterans still have things to chew on. Rare missteps like a missing fragment occurred.
PlotA Friday the 13th–style tale: evading Jason and trying to escape a lakeside house. The plot keeps the pace, though the finale doesn’t land for everyone.
Difficulty levelMedium difficulty: without the actor, experienced teams move fast; newcomers benefit from the hint system. With the actor, stress is higher and tasks feel subjectively harder.
Reviews