WeaknessesProps sometimes fail: flashlights, final mechanisms, and sometimes you’ll find open safes. Some complain about excessive hints and overly loud sound. A few reviews raise concerns about contact and mention a shock device at higher levels, plus stuffiness and less-than-perfect cleanliness.
StrengthsActing is top-tier: transformations, timing, humor, and team support. The lab vibe with music and lighting immerses you from the get-go. Puzzles are reasonably tricky and varied; beginners get help, and veterans can choose hard/hard+.
SecurityThere are contact modes and, per reviews, a shock device may be used at higher levels—confirm conditions in advance and choose a mode that suits you. Follow the briefing and share any limitations; there have been isolated complaints about injury and heat in the room.
Level of fearIt’s genuinely scary: even adults scream, but you can dial down the contact. For teens, medium or light is more comfortable; hard and hard+ are for fans of harsher thrills.
Actors' gameAlmost everyone notes that one actor drives the immersion, shifts manner, and deftly plays with distance and timing. He also briefs you before the game and gently guides and hints during it.
Quality of riddlesPuzzles are logical, varied, and mostly fair; thinking is harder under stress, and that’s the hook. Hints are unlimited, but sometimes arrive too early. Breakdowns or nonworking props are rare.
PlotA plot about a secret base and a bio-sample leak keeps the intrigue and leads to a striking finale. The story is delivered through the atmosphere, the professor’s appearance, and tasks along the way.
Difficulty levelPuzzle-wise, medium difficulty; newcomers finish with hints. Experienced players should take a higher level: contact is denser, and thinking under pressure is harder.
Reviews