WeaknessesSometimes the contact goes beyond the stated bounds: bruises, rough grabbing and choke holds even on medium. For some guests the plot feels loose, makeup and costumes aren’t always expressive, and a few people wanted more puzzles. There was a complaint about a canceled session with no communication, and that the 90 minutes include the intro briefing.
StrengthsVery strong acting and dense interaction, fear builds in waves and with humor. Role format with uniforms and varied options, modern electronics instead of locks. Immersion starts right at the entrance; locations are large and atmospheric.
SecurityThere’s a choice of interaction level and you can ask to reduce contact on the go, but there have been cases where medium felt rough and people left with scrapes. Discuss boundaries in advance and pick a no-shocker mode if you’re unsure.
Level of fearScary at all levels; medium spooks even adults, hard and shocker mode are for fans of harsher sensations. Kids 11–15 enjoy it at reduced intensity, but impressions are very vivid — better to go with a group and choose a comfortable level in advance.
Actors' gameThe actors are on fire: Boris, the Chief Doctor, Yulechka and others are always nearby, carrying the atmosphere and improvising. They can both scare and support, adjust contact on request, and skillfully lead the plot through their roles.
Quality of riddlesPuzzles are mostly electronic, with no keys or combination locks, logical and feel tougher against the fear. Some teams asked for more tasks, but praise the spoiler-free hints. Easy for newcomers; for veterans — a pleasant accompaniment to the horror.
PlotThe backbone is an internship in a psych ward and encounters with its residents; from there, much is carried by the actors’ improvisation. The story serves the atmosphere, but not everyone finds it cohesive.
Difficulty levelPuzzle-wise it’s mid-level, suitable for newbies and groups with kids; hard is tougher emotionally and physically than intellectually. Experienced players will be more into the interaction and drive.
Reviews