WeaknessesSometimes criticized for linearity and the lack of a strong “wow” effect; some found it boring. Separately mentioned: three rooms, occasional “video game” logic, and rare organizational niggles—delayed photos or an unsmiling operator. Some experienced players feel the quest is more for newcomers.
StrengthsStrong atmosphere and well-thought-out setting; everything works and looks technical. Hints are unobtrusive, service is friendly, locations are clean and well-kept. The story is easy to follow, and a few moments pleasantly surprise.
SecurityClear briefing, equipment in working order, tidy space. No fear or shock elements, so it feels safe and calm.
Level of fearNot scary at all: no jump scares or gloom, comfortable even for the sensitive. Great for kids 10–12 with adult supervision.
Actors' gameNo actor involvement; interaction goes through the operator. Reviews include many thanks to staff for tactful hints and friendliness, though there was one complaint about indifference.
Quality of riddlesPuzzles are mostly logical, varied, and technically solid; everything works. Occasional “video game” logic appears, but you adapt quickly. Overall fair solutions without randomness, sometimes with pleasant technical tricks.
PlotA detective story in The X-Files universe: you search for Mulder’s files and try to outrun the agencies. Linear but cohesive plot without unnecessary distractions.
Difficulty levelDifficulty leans toward medium: newcomers may need a few hints, experienced players will find it comfortable. Best with a team of 2–4; works well with kids, too.
Reviews