WeaknessesRecurring gripes about overly loud music, strobes, and stuffiness; sometimes it’s cold while waiting. Some miss scale and variety, the finale feels simpler than the start, the clown’s costume gets flak in places. Isolated notes of rude lines from an actor, price confusion, and excessive hints.
StrengthsStrong acting with surprise entrances and a good sense of measured contact. The atmosphere and start immerse you instantly, music and decor keep you on edge. Staff are friendly, contact is adjustable, you can add a second actor.
SecurityRules are explained before the game, the contact level can be changed on the fly or even declined. Risks — loud sound, light flashes, tight passages, and physical contact: be careful with keys and props, report how you feel — the staff responds.
Level of fearGenuinely scary, especially for newcomers and those who fear clowns — some players exit the game. For kids and teens, choose minimal or medium contact and discuss boundaries.
Actors' gameActors are praised across the board: Mikhail, Maxim, Dima, Sasha and others keep the tension and flexibly adjust contact. On medium it’s gentler, on hard — brisk and physical; with two actors the show is notably stronger.
Quality of riddlesPuzzles are thematic, logical, mostly easy–medium; under adrenaline they feel tougher, and hints come promptly. Sometimes they complain about too many locks, color confusion in neon, and long fiddling with handcuffs. Experienced players may want more depth, but for newbies it’s just right.
PlotThe story is simple and clear: escape an abandoned circus ruled by a mad clown; the decor and actor beats guide the plot. The start is especially bright; the finale feels softer to some guests.
Difficulty levelDifficulty is easy/medium: beginners and families will pass with hints without pain, veterans may finish quickly. For a challenge, take hard and add a second actor.
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