WeaknessesLots of searching and little light; sometimes not enough flashlights. Experienced players may find it short and not too hard. Hints can sometimes sound a bit rough under the thematic style.
StrengthsStrong theming with detailed craft and smooth transitions between locations, including a memorable finale. Varied mechanisms, pleasant sound, and friendly admins.
SecurityThere's a briefing before start, mechanisms work correctly, and staff accompany you and help if you're stuck. Because it's dim, watch your step and share flashlights — safety is monitored.
Level of fearIt's about adventure, not fear; on request they run it 'without jump-scares.' Suitable for kids 12+ and family teams; younger ones do fine with adults.
Actors' gameThe actor is praised for charisma, timely hints, and maintaining the vibe. You can also play without an actor; some players feel he isn't essential.
Quality of riddlesPuzzles are mostly fair and logically structured, with mechanics, observation, and cooperation. Difficulty is mid-range, comfortable for beginners. In places it boils down to searching and a 'key-lock' format, which drags in the dark.
PlotThe story leads from captivity to a treasure hunt and freedom, without confusion and with a gradual build of wow moments. The lore unfolds through the environment, voice, and final locations.
Difficulty levelNewcomers will enjoy it with occasional hints, while small teams struggle more due to the searching. Experienced players finish quickly and come more for the atmosphere than for hardcore.
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