WeaknessesSometimes mechanisms and doors stall, so you have to call an administrator. Some reviews mention overly harsh contact and unpleasant moments like a whip or a stun gun. A couple of times people noted minor injuries and hair pulling — it spoils the impression.
StrengthsLarge and varied location with great decor and music, at times feels like a movie. Actors are flexible, energetic, good at improvising and guiding the team. Multiple modes — you can pick a comfortable level of fear and contact.
SecurityBefore the start there’s a briefing and a choice of contact level — state your personal boundaries, it really works. Reviews mention isolated cases of rough contact and minor injuries, so ask to soften the mode if you’re not ready for hardcore.
Level of fearVery scary, at times to panic; suitable for 12+ with the light version, but sensitive kids should choose a softer mode. Hard and ultra-hard are for pain-and-rush seekers; beginners should start with medium.
Actors' gameActors are praised almost unanimously: they perform vividly, keep the pace, know how to scare and adapt to the group. With 2–3 actors the action is tighter and adrenaline higher.
Quality of riddlesPuzzles are diverse, sometimes unconventional and techy, overall fair and logical. In panic they feel harder, but help is given if needed. Occasionally people complain about illogic and triggers not firing.
PlotLost tourists end up in a bunker with a cannibal cult — then it’s escape, hunt, and survival. The story is delivered through scenes and action, so you won’t get bored.
Difficulty levelFor puzzles the difficulty is medium: comfortable for experienced players, at times tough for beginners, especially when rattled. If unsure, take light or medium; hard adds chaos and physicality.
Reviews