WeaknessesSome props feel tired; there are breakages and locks that open accidentally. Some complain about stuffiness and a not‑so‑tidy restroom; there have been admin delays and extra hints. The dexterity task and the maze can drag and become tiring.
StrengthsDa Vinci’s workshop atmosphere is crafted with love: decor, lighting, and music set the tone. Puzzles are mostly logical and varied, with room to split roles and work as a team. Staff are friendly and give tactful hints.
SecurityBriefing is clear, staff observe and help, no risk factors noted. Comfort‑wise there are complaints about stuffiness and an unkempt restroom, but this doesn’t affect game safety.
Level of fearNo fear: no actors, no scare effects, suitable for kids and those who avoid horror. Families feel comfortable here.
Actors' gameNo actors; interaction is via an operator over a walkie‑talkie or screen. Most note delicate, to‑the‑point hints, but sometimes they’re given too early or the connection falters.
Quality of riddlesPuzzles are generally fair and clear, with lots of codes, searching steps, and simple mechanics. There are 1–2 dexterity/coordination tasks, which are the usual point of debate. The quest is partly non‑linear: some tasks can be taken in parallel, so during glitches steps sometimes get skipped.
PlotThe story about Leonardo’s secrets comes through and is supported by the set and puzzles. If the tech triggers early, the sequence and sense of plot can get muddled.
Difficulty levelAbove‑average difficulty: newcomers shouldn’t hesitate to take hints. Patience and attention to detail help a lot, especially closer to the finale.
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