WeaknessesOccasional requests about the contact format: some wanted a heavy-contact option but without stun devices. A few found certain puzzles hard, and the especially sensitive felt it was too scary.
StrengthsA creepy atmosphere, great sound design, and well-thought-out locations. The actors carry the emotion and interactivity; they’re genuinely scary. Adrenaline, surprises, and strong immersion from the first minutes.
SecurityBefore the start they go over everything and warn about the modes; there’s a no-contact option. Reviews note that stun devices are used on one of the levels — they inform you in advance, and you can choose a different format.
Level of fearSerious, adult-level scare, even on medium. Kids and the highly impressionable should pick a lighter mode or another quest.
Actors' gameActors are praised unanimously: Dina, Muhammad, Vadim, Kristina, and Alexander perform convincingly and adapt to the group. Lots of interaction; they scare smartly and on time, and steer you when you stall.
Quality of riddlesPuzzles are diverse: logic, observation, team actions. Overall fair and clear, but there are a couple of tough nuts. Hints are given on request and gently.
PlotThe plot is about investigating oddities in a morgue; the story unfolds through rooms, sound, and characters. There are several tense twists without extra spoilers.
Difficulty levelLevels run from mid to hard; mid already gives a good scare. Newcomers will enjoy mid, experienced players can go higher.
Reviews