WeaknessesSometimes feedback after a solve is unclear and the team keeps pushing already completed steps. Operator delays and worn prop elements were noted. Prep before launch can drag in places.
StrengthsStrong immersion: lore, lighting, props — everything serves the story. Attentive staff, clear instructions. Puzzles are fair and thematic.
SecurityClear briefing and rules before the start. No safety complaints, but some props look worn.
Level of fearThis quest isn’t about fear, but investigation. Kids 12+ and teens feel comfortable.
Actors' gameNo data on actors. Operator work and competent briefing are noted; hints are given delicately.
Quality of riddlesPuzzles are varied and logical, tied to the heist plot. Difficulty is medium: newcomers manage, and experienced players have things to do. Sometimes hints are needed due to technical issues.
PlotYou find yourselves in a thief’s lair and, following the trail of a high-profile heist, gather clues and identify the culprit. The retro vibe keeps interest up to the finale without spoilers.
Difficulty levelRather medium. Most finish in about an hour; beginners are comfortable with one or two hints.
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