WeaknessesThere was a case where a booking got lost and the start was pushed by an hour, with a reluctant apology. Sometimes teams get stuck in one room and wait for a hint.
StrengthsThe atmosphere and visuals immerse you in the Silent Hill universe; the cinematic feel is very strong. The plot hooks and doesn’t let go, performance parts add dynamism. The team gets both fear and the joy of solving tasks.
SecurityNo direct feedback on safety and briefing. Interaction with actors is described as correct; the only complaint is about booking and start time.
Level of fearIt’s scary, especially at the beginning: people scream and freeze, but over time it turns into excitement. No data in reviews about age limits or children.
Actors' gameActors stay in character and in touch: they scare, involve you in the plot, and tactfully help when needed. Noted are cool costumes and live interaction, up to plot-driven ‘leading a participant away’.
Quality of riddlesThere are many puzzles and they’re varied, generally fair and logical. Without hints you can stall, but game masters guide gently without breaking the atmosphere. The balance between running from actors and solving tasks is maintained.
PlotA story about shared nightmares and a girl calling for help pulls you forward and holds attention. Fans of the movie especially enjoy it, but it’s clear even without knowing the universe.
Difficulty levelMedium difficulty: newcomers are comfortable with hints, experienced players aren’t bored thanks to the number of tasks. At times you’ll have to think, but there are almost no dead ends with active interaction with the game masters.
Reviews