Emergency call
Performance 14+

Emergency call

4.51
1 - 8 people80 minutesAverage
Immerse yourself in the atmosphere of horror: experience the nightmares of security guard Kirill, try to escape from a maniac in a secret psychiatric hospital. Your distress call starts right now!
Large companyActorsBeginnersBeginnersBeginnersLarge companyHorror

Average
A bit scary
Without actorsActors
РусскийGame language
About the escape room

Kirill is a young guard working in a classified psychiatric hospital, where he periodically hears very strange and scary sounds. One of these working days, when Kirill began his usual round, he noticed the silhouette of a large man at the end of the corridor. The lights went out all over the hospital, and heart-wrenching screams started again. Kirill rushed to his operator room and began frantically calling the police. You will immerse yourself in the atmosphere felt by the guard when he made his last call, hoping that he did not become a victim of a maniac. You have to survive the same nightmares that Kirill experienced that night in the hospital. But there is still hope to save him or save yourself... Your anxious call will begin from this minute.

Important information and features of the escape room

На все сеансы требуется обязательная предоплата в размере 1000 рублей.

AI
Brief assessment
from Navigator AI
Worth it for the gritty asylum atmosphere and powerful acting that keeps you on edge to the finale. The nonlinear flow and unexpected touches add drive and a sense of real survival.

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Location

Остановка «2-я Садовая улица»
Free Parking
Wardrobe
Waiting Area

Overview of artificial intelligence

AIActors and setting get the most praise: scary, dynamic, fully immersive. The start is often noted as unusual, teams are often split. Opinions on puzzles diverge: many see variety and interesting mechanics, others complain about samey codes and dips in logic, and the low lighting hinders. Organization is unstable: there were entry delays, pushy hints, and messy light and sound.
WeaknessesThere are complaints about injury risks due to darkness, protruding elements, and uneven floors; bruises and an unpleasant prop smell are mentioned. Entry is periodically delayed, and during the game staff may rush and hint too early. Some teams find the puzzles samey and at times illogical, and the flickering light disorients.
StrengthsActing is almost unanimously top-tier, the atmosphere is scary and cinematic. Locations are large, the quest is nonlinear, and it carries even a big group well. There are unconventional puzzles and pleasant technical touches.
SecuritySome guests report hazards: it’s dark, there’s metal and uneven flooring, and there were real bruises. Keep the pace without running, follow the briefing, and come in closed-toe shoes.
Level of fearGenuinely scary: jump scares, tension, and close interaction with actors. Kids and the sensitive should choose something gentler.
Actors' gameActors get top marks: performances are convincing, contact is careful, but you can soften it or opt out if you wish. There’s a lot of interaction; it sets the pace and intensity.
Quality of riddlesFor many, the puzzles are varied and nonstandard, with curious mechanics and returns between rooms. Others see a tilt toward codes and locks, and the logic sags in places. Weak lighting makes solving slower and harder.
PlotA story about a guard in a classified asylum is delivered dynamically without drag, with a start that throws you into action. The plot is nonlinear and keeps you tense to the finale, without extra explanations.
Difficulty levelDifficulty ranges from medium to above average: newcomers are comfortable with hints, and experienced players will have plenty to do. Darkness and actor stress raise the challenge.

Reviews

title
Ольга Р.
Beginner
2
The set design is powerful and the actor delivered a brilliant performance, but the lighting is catastrophically poor, which makes you stall on tasks through no fault of your own. Most of the puzzles boiled down to codes, the logic is shaky in places, and in the dark it’s easy to bang into metal and uneven surfaces — two of us ended up with knee injuries.
русский
15.08.2025
title
Владислав Комаров
Beginner
2
The quest was atmospheric, but there were safety concerns. It was too dark, pieces of metal were sticking out, I tripped and bruised my knee, and the props even smelled like gasoline. They let us in late and then kept pushing hints — it spoiled the overall impression.
русский
14.12.2025
title
Давид
Beginner
2
We started with a 20-minute wait out in the cold; inside it was dim and the stairs were awkward—one participant twisted her ankle. Because of the delay they cut our time, and throughout they kept pushing hints even when we already understood the solution.
русский
25.11.2025
title
Михаил Т.
Beginner
5
Our team of eight didn’t get lost: there was enough room, and everyone’s nerves held up. The puzzles were interesting; a couple of times we had to go back to previous rooms, and the passageways were truly creepy — that’s why we ended up loving the escape room.
русский
01.02.2025
title
Антон Я.
Beginner
5
A very large and atmospheric venue; the puzzles are varied, not just about codes. The physical contact is gentle and appropriate, and the acting is strong — we left thrilled.
русский
26.01.2025
title
Милана Тарасова
Beginner
5
The puzzles aren’t bland; there are some nice technical touches, and the music hits just the way it should. The haptics are tasteful, yet they maintain the tension perfectly. Thanks for the evening—we’ll be checking out your other projects.
русский
06.12.2025
title
Sofia Maslova
Beginner
5
We went to "Emergency Call" and got hooked from the very first minutes. They split us up cleverly; the actor applied psychological pressure without overdoing it. We were scared and thinking at the same time—a rare balance. I’d come back again with a different team.
русский
10.10.2025
title
Никита П.
Beginner
2
The experience was marred by having to wait outside and a suffocating smell from the props, and in the game itself the main routine is searching for codes and opening locks. Plus, we left with bruises—our knees kept reminding us of the quest for a long time afterward.
русский
25.07.2025
title
Даня К.
Beginner
4
The unusual puzzles were a pleasant surprise — it’s not just keys and locks. The quest is very dynamic and non-linear; the location is large, but there are lots of sharp turns. The tactile component felt a bit scarce — I would have liked it to be bolder.
русский
10.04.2025
title
Vika_83
Beginner
5
The actors and sound create just the right kind of horror—it makes you want to run, and that’s part of the fun. The administrator didn’t jump in with premature hints, and the nonlinear flow with backtracking adds daring and excitement.
русский
10.03.2025
title
Sergey_D
Beginner
2
The only thing that saved the visit was a terrific actor. Everything else fell apart: ridiculous and at times illogical tasks, vague clues, and constant interference from the staff, who kept rushing us instead of letting us play.
русский
01.02.2025
title
Михаил Волков
Beginner
5
We were a group of five—plenty of space for everyone, no crowding. The game master didn't overdo it with hints, let us figure things out, and the actors moved us through the location just right. Scary and fun at the same time, a great adrenaline rush.
русский
01.10.2025
title
Анастасия Смирнова
Beginner
4
The atmosphere was awesome, the actors were excellent. But the lighting was nonexistent in places, so we lost time and had to ask for a hint a couple of times, even though we had almost figured it out ourselves. Overall, we liked it, but the organization could use some tweaking.
русский
31.08.2025
title
Katya.M
Beginner
5
The scariest in a while: the decor is meticulously crafted, and there are lots of surprise scenes. We were especially delighted by the puzzle with a remote-controlled car and a joystick — we’ve never seen anything like that anywhere.
русский
31.07.2025
title
LeraV
Beginner
5
We expected simple padlocks but got real puzzles with unexpected twists and plenty of scary moments. The escape room keeps you hooked to the very end—behind any door you might find not the finale but a new turn—and it’s a real thrill.
русский
04.04.2025

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