WeaknessesSome players note not-always-obvious logic in certain tasks and a slump in the first room. Some found it not too scary or the finale soft. In isolated reviews—chilly temperature and a tight, pass-through tea area; there was a complaint about brusqueness from an administrator/actress.
StrengthsAtmospheric Victorian London locations, quality sound and costumes create strong immersion. The performance’s active interaction makes the experience lively and memorable. Staff are friendly, there’s a choice of fear level, and careful treatment of children.
SecurityDetailed briefing before the start; there’s a safe word and tactile level settings—you can do it without touching. Overall family-safe; there were isolated mentions of minor scratches and a cramped tea area—clarify the format in advance.
Level of fearFear is adjustable: from a gentle kids’ version ("Scary Tales") to a more intense mode, so it suits teens 8–14 and adult groups alike. This isn’t hard horror: it’s more tension and surprises; tactile contact is minimal by default and enabled only on request.
Actors' gameThe actors are the main highlight: charismatic, improvisational, adjusting to the team’s pace and offering gentle, on-point help. Many call out specific characters like Vanessa and the master of the house; a rare piece of feedback is brusqueness in communication.
Quality of riddlesVaried puzzles, with some satisfying automation, and overall tied to the plot. Difficulty is medium: engaging for newcomers, not always challenging for veterans. Sometimes criticized for unclear logic and a stall in the starting room, but hints save the day.
PlotThe story guides you through rooms of Victorian London with nods to familiar spooks and Jack the Ripper. The plot isn’t just a preface—it accompanies the run and gives the team motivation.
Difficulty levelOptimal for newcomers and mixed groups; both kids and adults have things to do. Puzzle veterans may find it a bit easy, but the performance and atmosphere deliver on emotion.
Reviews