WeaknessesSometimes they overdo the physical contact—there were complaints about bruises. You may hit illogical moments and finicky magnet doors. In spots you can feel some actors’ inexperience.
StrengthsThe ambiance and sound immerse you headfirst, at times like a movie. Actors stay close and gently steer without killing the pace. Transitions between rooms and the playlist amp up the energy.
SecurityBefore the start you get a clear briefing and can choose your interaction level. It’s best to discuss personal boundaries in advance: there are reports of contact being too rough and bruises, though overall the venue seems careful.
Level of fearVery scary and nerve-wracking; many scream and run the whole game. Kids and the sensitive should pick a lighter mode or postpone the visit.
Actors' gameAlmost everyone praises the actors: committed performances, and you can tune the interaction to your comfort. Reviews mention Arina, Danila, Anya, Sasha M., and sometimes note gentle nudging instead of direct hints.
Quality of riddlesPuzzles are mostly fair and logical, woven into the story and don’t require “brute force.” Difficulty is more mid-range; doable for newbies, not boring for veterans. There are unusual mechanics and transitions, but occasionally you’ll hit contentious tasks.
PlotThe plot sends you into the astral, inspired by the eponymous film: you search for memories and face the darkness between life and death. The story unfolds through the locations, tasks, and the actors’ work, without extra spoilers.
Difficulty levelIn terms of puzzles it’s a comfortable middle: you have to think, but nothing excessive. The main challenge is fear and close interaction, so it’s best to pick a mode that suits you.
Reviews