WeaknessesThe main request is to add a third location. A six-person team feels unnecessary. In places it’s tough without hints; minor flaws pop up, but nothing critical.
StrengthsCool decor with Thor’s hammer, a shield, and costumes, lots of tech-driven solutions, and logic without contrived links. Hosts are friendly and keep the pace; equipment runs smoothly. A good option for kids’ birthdays and family outings.
SecurityBriefing is provided, the run is monitored, all mechanisms work reliably. The space is tidy and suitable for children’s parties.
Level of fearNot scary—more a timed adventure with tension from the tasks. Suitable for kids; comfortable from 8–9 years and up.
Actors' gameNo live actors, but the administrator and host are attentive and positive, giving hints on request. Interaction is friendly, without pressure.
Quality of riddlesPuzzles are diverse: attentiveness, simple logic, a bit of "school" arithmetic, and gadget work. Connections are fair, solutions intuitive, with some tougher sections. There are unusual mechanics guests haven’t seen in other quests.
PlotYou’re a new team of heroes entering an abandoned HQ; a countdown starts. You need to prevent an explosion or escape—the plot is simple but keeps the pace and motivates.
Difficulty levelMedium or above medium: newbies struggle in places, experienced players are engaged. Optimal team is 3–4 people; larger groups feel cramped.
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