WeaknessesSometimes the "scariness" ends up higher than expected, especially for the very young. One review noted a mismatch between "treasure hunt" expectations and the appearance of ritual scenes. With active hints, advanced players may find the puzzles not very hard.
StrengthsLive actors and responsive admins who tailor the script to the group. Atmospheric locations with music, smoke, and props. A cozy tea room and attentive service overall.
SecurityYou get a briefing before the start; hosts stay in touch and help if needed. The venue is tidy, with a lounge and dishes/equipment for tea.
Level of fearModerate on average, but the level is easy to soften for children. Sensitive kids aged 6–7 may find some moments creepy even in light mode.
Actors' gameActors and administrators are engaged and friendly: a monk-helper, jokes, gentle hints, live interaction. Performances are noted as careful and appropriately scary.
Quality of riddlesThere are many tasks; they’re logical and diverse, with fair progression and no "invisible" trickery. Newcomers are comfortable with hints; experienced teams should ask for fewer to avoid oversimplifying the process.
PlotThe team sets off with an adventurer to search for the treasure of an ancient monastery and along the way faces monastic secrets. No spoilers: expect an adventure with rituals and unexpected finds.
Difficulty levelMedium difficulty. Suitable for newcomers and families with children, while experienced players should limit hints to keep the challenge.
Reviews