WeaknessesSometimes there isn’t enough contact on the gentle mode or, conversely, it can feel not the scariest. At times you want tougher puzzles; a single mention of an illogical task that they promised to fix. It can get stuffy in places, and stealth makes it hard to focus on tasks.
StrengthsPowerful performances and vivid characters like the cleaner Lyudmila, the “granny,” and the guard. Atmospheric locations, a cinematic feel, and thoughtful details. Adjustable intensity, stealth, and interactivity make the run lively and varied.
SecurityBefore the start they ask your desired level of contact and give a briefing; reviews note care and tidy sets. At the end they take a photo with the actor — a pleasant bonus.
Level of fearScary and tense, especially on hard modes with physical interaction; the 16+ rating feels fair. Newcomers and sensitive players should pick a gentler level, experienced ones can turn up the heat.
Actors' gameActors adapt flexibly, keep the pace, and appear unexpectedly, creating constant pressure. Many warm mentions of specific personas and targeted interaction with the whole team.
Quality of riddlesPuzzles fit the plot, are logical and moderately challenging, with hints woven into the game without breaking immersion. The stealth mechanic makes simple actions harder, adding thrill. Sometimes players want more difficulty; a single “illogical” task was mentioned — the organizers promised to fix it.
PlotA time-loop story unfolds through interactions with characters, discoveries, and events on location. There are unexpected twists and nods for those familiar with the studio’s other quests.
Difficulty levelDifficulty is adjustable: from a light 16+ to tough contact modes. Stealth and running around make it harder for newcomers, while giving veterans extra drive.
Reviews