WeaknessesLots of math and counting—not for everyone, and the logic is debatable in places. There can be broken props, stuffiness, and a rushed feeling at the end; sometimes they don’t let you finish. Some reviews mention excessive rudeness on medium/hard modes and pressure to give 'five stars' for a photo.
StrengthsStrong immersion, live actors, and fitting dark humor create a unique escape experience. The set and music serve the atmosphere, hints are usually given in character without dumping the solution. Team dynamics shine, especially in groups of 3–5.
SecurityThere’s a briefing before the game and they clarify the acceptable level of contact; you can choose a soft mode. Reviews note stuffiness and dirty crawlspaces—dress simply; there are rare complaints about breakages and sloppiness.
Level of fearThis isn’t horror, no jump scares, but the style can be tough by your choice. Suitable 14+; for sensitive players and families it’s better to take the light mode without insults or contact.
Actors' gameActors are the main plus: charisma, improvisation; 'Siply' is a favorite for many. The level of interaction is adjustable, though some guests complain about excessive roughness or a cold tone on harder modes.
Quality of riddlesNon-linear puzzles with an emphasis on logic, search, and arithmetic, sometimes requiring unconventional actions. The balance feels challenging: without hints many get stuck, while experienced teams enjoy it. Occasionally there are questionable or repetitive counting tasks and rare tech glitches.
PlotIt’s essentially a prison break plan: you’re thrown into a prison setting and then it’s about choice, attentiveness, and wit. The story holds through atmosphere, though the ending feels abrupt to some.
Difficulty levelAbove-average difficulty: tough for two, optimal at 3–5 people. Newcomers should take hints and the light mode, experienced teams will enjoy hard.
Reviews