WeaknessesSometimes there are too many hints, and during solo tasks others may get a bit bored waiting. Lots of running and crawling—not for everyone. Black humor can sting, though topics are agreed beforehand.
StrengthsActing is top-tier: improv, charisma, and constant interaction. Strong circus aesthetics and music, a balance of laughs and scares. It’s convenient that there are difficulty/contact modes and kids' versions—you can tune it to your group.
SecurityBefore the start they explain the rules, discuss contact boundaries and sensitive topics, and adapt effects if needed (e.g., no flashes for those who can’t). On hard, contact can be tangible and leave marks, but you’re warned and everything is by agreement.
Level of fearThey start scaring you at the door, and there are plenty of jump scares, but contact level and fear intensity are adjustable. Light versions exist for kids and teens; adults can opt for tougher modes.
Actors' gameThe actors give it their all, read the team's mood, improvise with finesse, joke around, and keep the pace. An additional actor boosts interactivity and comedic beats.
Quality of riddlesPuzzles are logical and on-theme, usually medium to low difficulty. Lots of interactivity and individual tasks help avoid stalls. Sometimes you want more to do for those waiting on a teammate.
PlotThe story of the old Lupperville circus and Sally unfolds through rooms, scenes, and dialogues, at times highly interactive. No spoilers: there are surprise appearances and final beats people discuss long after.
Difficulty levelPuzzle-wise it suits beginners and mixed-experience groups; difficulty is moderate. Physically it can get active: running, crawling, hustle; hard mode is for those who want tougher and rougher.
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