WeaknessesSometimes there isn’t enough light for comfortable puzzle solving. Some props and puzzles show slight wear; parts could use an update. Equipment occasionally acts up—better tech maintenance would help.
StrengthsStrong atmosphere: from interiors to sound and details, pure pirate spirit. Friendly admins greet in character and adapt to the team. Clean, tidy, and most mechanisms work as they should.
SecurityThere’s a clear briefing before the game; you’re watched over and helped during play. Starting with hoods/blindfolds may surprise, but it’s controlled and safe; the locations are clean and nothing is crumbling.
Level of fearThis is an adventure, not a horror: no scares, at most a light rush at the start. Great for kids 6+ with adults; reviews say the little ones are delighted.
Actors' gameThere isn’t much actual acting; interaction goes through the operator and “from above” hints. Staff are often mentioned by name, welcome you warmly, and set the mood; sometimes a children’s animator joins in.
Quality of riddlesPuzzles are multi-genre and generally fair: the logic is solid, solutions read well, without dumb routine. Hints arrive on time and to the point, helping families and newcomers. Sometimes it’s dark or the props are a bit tired, but it barely affects the overall impression.
PlotA simple, punchy task: break out of the cell and spark a mutiny to seize the ship. The story is carried by props and music, so the plot reads without words.
Difficulty levelDifficulty leans toward medium: comfortable for pairs and families, newcomers may need a couple of hints. Experienced players will likely find it rather easy, but the setting carries the fun.
Reviews