WeaknessesSometimes the entrance is hard to find, and reception is weak. Notes mention a chill and basement smell, dim lighting, and a small lounge with not-the-most-convenient equipment. There were complaints about a slightly short run time and a disputed payment case if a child got scared and left right away.
StrengthsA sweet, very interactive ghost that can defuse the tension and engage kids. Attentive staff, the ability to tune the “fear level,” options like a disco, photo/video, and a zone for cake and pizza.
SecurityBefore the start, they explain the rules; the level of effects can be adjusted, and an adult is allowed in if needed. There’s monitoring via cameras and even a video afterward; in case of an incident, staff helps promptly.
Level of fearA bit scary at the start, but soft and measured, especially with an actor — you can lower effects or let an adult in. For younger kids, tears are possible at the start; later — laughter and games.
Actors' gameThe ghost performer is a sweetheart, constantly in contact with the kids, jokes, plays, sometimes dances. Administrators gently steer the process, respond quickly to requests, and support the children.
Quality of riddlesRiddles are clear and fair, with no roadblocks, helping the team bond. Hints are given on time; difficulty is comfortable for kids and newcomers. There are tense moments, but nothing over the top.
PlotA story about a lonely school spirit who needs a team of friends to sort out a disappearance and be happy again. No spoilers — the finale is warm and encouraging.
Difficulty levelOptimal for ages 7–12, but teens up to 13–14 also enjoy it thanks to the atmosphere and actor. For very little ones it may be tough without an adult, and beginners are helped by the performer.
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