WeaknessesAt times, without hints it’s hard to figure out how to get to the next room. For especially sensitive kids, some areas may feel too dark and anxious. No other recurring downsides in the reviews.
StrengthsA solid, grim old-house atmosphere and the plot about Sarah hook you from the first minutes. Lots of emotion; after leaving you want to discuss every scene. Staff are friendly and responsive, helping with hints and event arrangements.
SecurityStaff are on the line and monitor the process, helping quickly when needed. No direct complaints about safety or organization.
Level of fearFear comes from knocks, gloom, and the “self-playing” piano; some children are scared to tears but keep playing. For kids around 10 it’s okay with operator support; for adults it’s tense but comfortable.
Actors' gameNo data about actors in the reviews. Operators support players via intercom: timely hints without being pushy.
Quality of riddlesPuzzles are logical and tied to the story, but at times require hints to avoid stalling. Mechanically fair, no “magic”; the sense of progress holds. Interesting for adults too, not just kids.
PlotYou uncover the mystery of the fire and try to help Sarah’s ghost before the hour runs out. The story is delivered through atmosphere and events in the rooms, without drawn-out pauses.
Difficulty levelMedium: beginners and kids may need a few hints, experienced teams will move briskly. The balance is solid, though some transitions can be confusing.
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