WeaknessesIf you’re after an overtly scary performance, the horror level may feel low. There are comments about non‑obvious cause‑and‑effect and a couple of elements that break the ambience. During booking, not everyone was offered interaction levels, which is confusing.
StrengthsThe manor atmosphere hooks you from minute one: sets, lighting, sound, and even cloaks for participants. The actors never break character and lead the game carefully yet energetically. The impressions linger after the finale — you’ll want to explore the locations and take photos.
SecurityNo complaints about safety or organization in the reviews. Everything runs on time; staff accompany and guide.
Level of fearMore an atmospheric thriller than horror: there are scary appearances, but nothing extreme. No data on admitting children.
Actors' gameThe performance is strong: they don’t break character, communicate to the point, and the guard gets separate compliments. Interaction is lively and appropriate, without being pushy.
Quality of riddlesPuzzles are varied and mostly fair: you need to think, but there are no super‑hard traps. Hints are given carefully to help you not get stuck. Experienced players may find some puzzles simple.
PlotYou are guests at a tavern by a shuttered manor, locked in by a guard until strange events are clarified. The goal is simple: figure out what’s happening and get out before the mansion decides to keep you forever.
Difficulty levelMedium difficulty. Newcomers are comfortable with occasional hints; genre veterans may find it a bit easy in places.
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