WeaknessesAt times there’s too much screaming and strobe — hard on sensitive players. On "hard," painful holds are possible, and the puzzles are too few for experienced teams. Occasional organizational slips like photos not being posted.
StrengthsHuge, varied venue, immersion from the first minutes, and a cinematic finale. Actors adapt flexibly to the team, lots of live interaction, contact is shared among everyone. The set, music, and lighting create that very "house with a secret" vibe.
SecurityYou get a briefing before the game and can choose a contact level; expect jumps, narrow passages, strobe, and other physical elements on site. On "hard," bruises and tangible holds are possible, so choose a comfortable mode; some shifts issue helmets.
Level of fearVery scary, at points goosebumps-and-squeals; definitely not for kids. Contact level is selectable; beginners and sensitive players are better off with medium or soft.
Actors' gameActors are often thanked by name — they keep tension expertly, can both scare and give hints, and often chat after the game. Occasionally people note repetitive screams or a "silent" character, but overall the level is high.
Quality of riddlesPuzzles are clear and fair, mostly easy-medium, serving the pace and atmosphere. Occasionally a mechanism may not trigger on the first try, but critical issues are rare. Hardcore puzzle-solvers may crave more depth, while newcomers feel confident.
PlotThe story about the house, its owner, and the buried daughter unfolds as you progress and keeps you tense without extra spoilers. Most enjoy the delivery and finale, though some want more logical connective tissue.
Difficulty levelTask-wise it’s closer to medium; fear and pace create the difficulty. Beginners are comfy on medium; experienced players should pick "hard" for the emotions, not for the puzzles.
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