WeaknessesSeekers of high-intensity fear and dense contact may find the horror level lacking. There aren’t many puzzles and they’re not difficult. Some specifically mentioned wanting stronger sound and more responsive dialogue to the team’s improvisation.
StrengthsStrong acting, a large and detailed set, costumes and light-sound create a vivid picture. The Old Slavic atmosphere hooks you; the shadow theater and a couple of unusual tricks are memorable. Two different endings push you to come again.
SecurityThere is crawling and tight passages, but everything is organized carefully and supervised by the team. Listen to the staff and follow instructions — then comfort and safety won’t suffer.
Level of fearMore atmospheric and nerve-wracking than truly terrifying, but there are scares. Good for newcomers and those who don’t want hard contact; it may be tense for the especially sensitive; for children, better check with the organizers.
Actors' gameThe actors carry the production: they inhabit their roles, guide the plot subtly, and prompt at the right moments without breaking the atmosphere. Contact is targeted and careful; the interaction is felt, but without excesses.
Quality of riddlesThe puzzles are simple and fair, woven into the story and don’t slow the dynamics. There are few of them, but they’re thematic and clear. Experienced puzzlers may find it easy, but newcomers will be comfortable.
PlotThe story leads from the present to ancient lore and a confrontation with an idol and rituals, where choice affects the outcome. The plot is delivered theatrically and consistently, without spoilers or lulls.
Difficulty levelDifficulty leans toward easy: the focus is on atmosphere and performance rather than intricate mechanics. Great for newcomers; fans of tough crosswords may find it a bit simple.
Reviews