WeaknessesThe strict enforcement of the 6+ age limit can be frustrating, even with an adult. There’s no classic "escape" with locks and codes here; the format may feel unusual to those seeking exactly that.
StrengthsStrengths — the mix of physical activity and logic, a sense of adventure, and competitive drive. Props are spectacular, service is friendly, the format works great for birthdays.
SecurityNo direct safety complaints; guests note cleanliness and comfort. Staff stay nearby, which reassures parents.
Level of fearNot scary, aimed at families and school-age kids. Little ones under 6 may struggle and might not be allowed into the general game.
Actors' gameHosts are praised for energy and attention to teams; they keep the pace and engage. Communication is warm from arrival to finale.
Quality of riddlesChallenges are varied: some need wit, others agility, with a fair-feeling balance. No overload of puzzles; instead there’s excitement and team tactics.
PlotYou’re on the uninhabited island of Kokos and complete seven trials, earning totems and sticking together as a tribe. The story is simple but supports the adventure vibe.
Difficulty levelMedium difficulty; kids 6+ and mixed teams feel comfortable. Very young children will struggle without help, and for experienced adults the interest comes from the team and competitive element.
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