WeaknessesSometimes there are too many combination locks and too much darkness, which slows solving. Some groups complain about excessive pain and repetitive scenes; sometimes a single actor covers a large team. Minor issues like no water have occurred.
StrengthsStrong acting with humor and close interaction, large and varied locations, and an excellent fear-laden atmosphere. Flexible contact levels and well-timed hints along the way.
SecurityBefore the start they explain the rules and offer a choice of contact level. In hard modes bruises and rough handling are possible, so it’s better to come in covered clothing and clearly state your boundaries.
Level of fearThis is 18+. It’s genuinely scary, and on hard levels also painful, so it’s not suitable for the sensitive or for children.
Actors' gameAlmost everyone praises the actors: they hold character, joke, scare, give careful hints, and work evenly with the group. They vary contact on request, but with large teams a second actor is sometimes missing.
Quality of riddlesThe puzzles are mostly logical and fair; some are solved under stress and in the dark. There are comments about an overuse of combination locks and moments when low visibility gets in the way. Otherwise, the balance appealed to both newcomers and experienced players.
PlotThe cannibal house is convincingly staged; along the way there are dialogues and mini-scenes that push the investigation forward. Rare complaints include occasional repetition of monologues and dips in progression.
Difficulty levelIn terms of tasks, it’s medium difficulty; under stress it can feel higher. Newcomers are more comfortable on medium, while seasoned players will enjoy hard and above.
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