WeaknessesIn places it’s stuffy and hot—better to travel light. The entrance can be hard to find, and big groups may feel cramped in some rooms. Occasionally there’s not enough interaction with the actor, and in the dark some tasks drag on.
StrengthsStrong acting, a creepy atmosphere, and surprises along the way. A large location with sound, lighting, and a striking finale.
SecurityBefore the start there’s a briefing and clear rules, a safe word, and the option to reduce contact or go without an actor. Dress comfortably and wear closed shoes; it’s warm inside and narrow in places.
Level of fearGenuinely scary: screams, running, sudden appearances—really rattles the nerves. Softer versions exist for kids and the cautious, but overall it’s hardcore horror.
Actors' gameActors are praised almost unanimously: believable performances, contact that’s varied and careful, and they keep the tension perfectly. There are individual moments that push emotions over the top.
Quality of riddlesPuzzles are varied and on-theme, mostly fair and clear. It’s harder to think in the dark, but hints come on time. Teamwork is key.
PlotThe story leads you through an abandoned psychiatric hospital and hints at a missing patient; details unfold through rooms and actor-driven scenes. The finale is often called powerful and memorable.
Difficulty levelMedium difficulty: nerves and dim light slow down newcomers, but hints help you finish on time. Experienced players will enjoy the pace, contact, and variety of tasks.
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